The player is possessed of four basic skills, namely Weapon, Stealth, Endurance and Leadership. In single-player mode, if a soldier survives, he gains one Combat Point to upgrade his attributes. Since the primary weapon still the same in every kit, yet there is a bewildering variety of equipment to be chosen as the secondary weapon. The player is equipped with a primary and a secondary weapon which are kept in ‘kits’. The gameplay is similar to its previous installments, with minor enhancements in the features, enabling the player to experience tactical control over the battlefield with the help of carrying out maneuver orders and rules of engagement via a command map. Tom Clancy’s Splinter Cell: Chaos Theory full game is brought forth with a number of graphical improvements, including normal mapping, lighting, and parallax mapping.
0 Comments
Leave a Reply. |